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Text File  |  2000-11-20  |  1.2 KB  |  72 lines

  1. textures/sprites/sunflare_main
  2. //SED: Core of the sunsource
  3. {
  4.     cull none
  5.     surfaceparm nolightmap
  6.     {
  7.         map textures/sprites/flare_main.tga
  8.         blendFunc GL_SRC_ALPHA GL_ONE
  9.         alphaGen fromClient
  10.         rgbGen fromClient
  11.         noDepthTest
  12.  
  13.     }
  14. }
  15.  
  16. textures/sprites/corona
  17. //SED: Core of the sunsource
  18. {
  19.     cull none
  20.     surfaceparm nolightmap
  21.     {
  22.         map textures/sprites/flare_main.tga
  23.         blendFunc GL_SRC_ALPHA GL_ONE
  24.         alphaGen fromClient
  25.         rgbGen fromClient
  26.         noDepthTest
  27.     }
  28. }
  29.  
  30. textures/sprites/sunflare_middle
  31. //SED: Middle distance from the sunsource
  32. {
  33.     cull none
  34.     surfaceparm nolightmap
  35.     {
  36.         map textures/sprites/flare_orange2_darker_dots.tga
  37.         blendFunc GL_SRC_ALPHA GL_ONE
  38.         alphaGen fromClient
  39.         rgbGen fromClient
  40.         noDepthTest
  41.  
  42.     }
  43. }
  44.  
  45. textures/sprites/sunflare_furthest
  46. //SED: Furthest from the sunsource
  47. {
  48.     cull none
  49.     surfaceparm nolightmap
  50.     {
  51.         map textures/sprites/orange_dot.tga
  52.         blendFunc GL_SRC_ALPHA GL_ONE
  53.         alphaGen fromClient
  54.         rgbGen fromClient
  55.         noDepthTest
  56.  
  57.     }
  58. }
  59.  
  60. textures/jack/whitefade
  61. //SED: Nasty screen overlay
  62. {
  63.     cull none
  64.     surfaceparm nolightmap
  65.     {
  66.         map $whiteimage
  67.         blendfunc GL_SRC_ALPHA GL_ONE
  68.         alphaGen fromClient
  69.         noDepthTest
  70.     }
  71. }
  72.